What this step asks
Finish 12 rounds in 60 s or less on Hard: 5 seconds per round on average, and each wrong tap adds 2 s. The grids grow from 5×5 to 7×7 during the run.
The numbers behind the target
- Rounds by kind of difference in this run: turned: 1 · mirrored: 3 · ring gap: 5 · smaller copy: 3.
- A wrong tap adds 2 s, which is 40% of the time one round may take at the target pace.
- Only the time a grid is on screen counts.
Before you start
Halfway up, slips cost more than slowness. Aim for a clean run before a quick one.
The run code fixes the tasks, so every retry is the same course. What you learned on the last attempt still applies.